Good Practice - Project

Forest games – funny & money in the woods

Using digital technologies to re-establish the connection between young people and forests.
  • CAP Implementation
  • Innovation, knowledge exchange & EIP-AGRI
  • - Programming period: 2014-2022 Finland
    - Programming period: 2014-2022 Finland

    General information

    RDP Priority
    • P1. Knowledge transfer and innovation
    RDP Focus Area
    • 1C: Lifelong learning & vocational training
    RDP Measure
    • M07: Basic services & village renewal

    Summary

    Forestry is one of the most important industries in Finland. At the same time, also due to urbanisation, people and especially young ones are losing their relationship with the forests. In order to re-establish the connection between people and the forests a forest owners’ association planned and launched eight forest game tracks in eight municipalities in two years.

    Project activities included both field work as well as the development of digital applications, including a GPS-based game application, air footage of the game tracks, track guidance on video clips etc.

    Results

    • Six forest game tracks have already been completed and two more will be finished soon.
    • 2 700 pupils participated and their feedback has been very encouraging.
    • Some 200 adults have also been testing the service with positive feedback.
    • The project owner, Päijät-Häme Forest Owners’ Association extend its networks to youth work, in good cooperation with other local associations.
    Promoter

    Päijät-Häme Forest Owners’ Association

    Funding

    Total budget 207 831 (EUR)
    EAFRD 87 289 (EUR)
    National/Regional 120 542 (EUR)

    Keywords

    Resources

    English language

    gp_fi_forestgames.pdf

    (PDF – 589.99 KB)